Difference between revisions of "Leveling Spots"
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: ''See Also: [[Newbie Center]], [[Zeny Hunting]], [[Clan System]], [[Server Information]], [[General Customs]] | : ''See Also: [[Newbie Center]], [[Zeny Hunting]], [[Clan System]], [[Server Information]], [[General Customs]] | ||
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== 1-50 <span class="mw-customtoggle-0" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext"><b>[Show/Hide]</b></span></span> == | == 1-50 <span class="mw-customtoggle-0" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext"><b>[Show/Hide]</b></span></span> == | ||
<div id="mw-customcollapsible-0" class="mw-collapsible"> | <div id="mw-customcollapsible-0" class="mw-collapsible"> |
Revision as of 03:21, 27 August 2020
- See Also: Newbie Center, Zeny Hunting, Clan System, Server Information, General Customs
Contents
1-50 [Show/Hide]
Physical
- 1 kill is all you need to Job Change.
- Tarous at
- ASPD and HIT is key, (AGI+DEX)
Ranged
- Tarous at
- Just watch for familiars.
- Muscipular at
- Bring Fire Arrow / Flare Sphere, try to find a lonely mob that has no one to heal it. Need enough DEX to hit them.
Magic
- Skeletons at
- Job Change
- Zombies at
- Acolyte: Heal, Heal, Heal
51-80 [Show/Hide]
Physical
- Orc Zombies at
- If Job level 40+, Job Change.
- Seals at , gives 9.63% @ lvl 119
- Assassin: Hide & Grimtooth
Ranged
- Mi Gao at
- Bring Fire Arrow / Flame Sphere, they're easy enough to knock out and they drop gold!
Magic
- Muscipulars at
- Weak to Fire, any Fire skills here.
- Soldier Skeletons at
- If Job level 40+, Job Change.
- Archer Skeletons at
- Priest: Heal, Heal, Heal
81-100 [Show/Hide]
Physical
- Seals at , gives 9.63% @ lvl 119
- Assassin: Hide & Grimtooth
- If First Class, Rebirth.
Ranged
- Seals at , gives 9.63% @ lvl 119
- Wind Ammo is key here. Sharp Shooting or Desperado the mobs for AoE or use a high dmg single target skills.
- If First Class, Rebirth.
Magic
- Seals at , gives 9.63% @ lvl 119
- Work towards 150 DEX for Instant Cast, any Wind Skills here.
- If First Class, Rebirth.
101-120 [Show/Hide]
Physical
- Hill Wind at
- Weapon [4], 2 Goblin and 2 Mandragora cards.
Ranged
- Hill Wind at
- Weak to Earth element, use Stone Arrow with 2 Goblin and 2 Mandragora cards.
Magic
- Seals at , gives 9.63% @ lvl 119
- Work towards 150 DEX for Instant Cast, any Wind Skills here.
- Hill Wind at
- Weak to Earth element, Heavens Drive and Earth Spike here.
121-150 [Show/Hide]
Physical
Ranged
- Wooden Golem at
- Weapon [4], Weak to Fire element. Use 2 Scorpion and 2 Kaho cards.
Magic
151-180 [Show/Hide]
Physical
Ranged
- Isis at
- Weapon [4], 2 Strouf and 2 Santa Poring cards.
Magic
- See Also: Zeny Hunting
- Venatu at
- Warp > Skill > Warp > Skill > ...
181-254 [Show/Hide]
Physical
Ranged
- See Also: Zeny Hunting
- Acidus at
- Cards: 3 Earth Petite & 1 Dullahan
Magic
- Kasa at
- All mobs in Thor are Fire element, so Cold Bolt, Storm Gust, and Lightning Spear of Ice are key.
Max Level
- See Also: Monkey Fist, Bloody Knight Champion, Valaris, Unholy Path
Maybe you've already figured out some good spots to hunt Zeny-- If not however, take yourself over to Zeny Hunting and give that a gander.