Difference between revisions of "Leveling Spots"
Jump to navigation
Jump to search
(→Ranged) |
(→Ranged) |
||
Line 92: | Line 92: | ||
=== Ranged === | === Ranged === | ||
− | * {{monster |id= }} at {{ | + | * {{monster |id=1029 Isis}} at {{navi|moc_pryd04||}}<br> |
+ | : ''Weapon [4], 2 '''Strouf''' and 2 '''Santa Poring''' cards.'' | ||
=== Magic === | === Magic === |
Revision as of 20:57, 24 June 2020
- See Also: Zeny Hunting, Server Information, General Customs
Contents
1-50 [Show/Hide]
Physical
- 1 kill is all you need to Job Change.
- Tarous at
- ASPD and HIT is key, (AGI+DEX)
Ranged
Magic
- Skeletons at
- Job Change
- Zombies at
- Acolyte: Heal, Heal, Heal
51-80 [Show/Hide]
Physical
- Orc Zombies at
- If Job level 40+, Job Change.
- Seals at
- Assassin: Hide & Grimtooth
Ranged
Magic
- Soldier Skeletons at
- If Job level 40+, Job Change.
- Archer Skeletons at
- Priest: Heal, Heal, Heal
81-100 [Show/Hide]
Physical
- Seals at , gives 26.79% @ Trans 99
- Assassin: Hide & Grimtooth
- If First Class, Rebirth.
Ranged
- Seals at , gives 26.79% @ Trans 99
- Wind Ammo is key here. Sharp Shooting or Desperado the mobs for AoE or use a high dmg single target skills.
- If First Class, Rebirth.
Magic
- Seals at , gives 26.79% @ Trans 99
- Works towards 150 DEX for Instant Cast, Jupitel Thunder them away from you.
- If First Class, Rebirth.
101-120 [Show/Hide]
Physical
- Hill Wind at
- Weapon [4], 2 Goblin and 2 Kaho cards.
Ranged
- Hill Wind at
- Weak to Earth element, use Stone Arrow.
Magic
- Hill Wind at
- Weak to Earth element, Heavens Drive and Earth Spike here.
121-150 [Show/Hide]
151-180 [Show/Hide]
Physical
Ranged
- Isis at
- Weapon [4], 2 Strouf and 2 Santa Poring cards.
Magic
- See Also: Zeny Hunting
- Venatu at
- Warp > Skill > Warp > Skill > ...
181-254 [Show/Hide]
Max Level
- See Also: Monkey Fist, Bloody Knight Champion, Valaris, Unholy Path
Maybe you've already figured out some good spots to hunt Zeny-- If not however, take yourself over to Zeny Hunting and give that a gander.