Difference between revisions of "Sealed Shrine"
Jump to navigation
Jump to search
(Created page with "<!-- {{Quest Info | levelreq = 75 | joblevelreq = | classreq = | skillreq = | partyreq = 2+ People | itemreq = | nitemreq = | zenyreq = | questsreq = | questscoreq = | basee...") |
|||
Line 19: | Line 19: | ||
}} | }} | ||
− | 1. At St. Capitolina Abbey, enter the building at {{navi|prt_monk|192|170}}. Inside, your Party leader must speak with Friar Patrick {{navi|monk_test|309|146}}. | + | 1. At St. Capitolina Abbey, enter the building at {{navi|prt_monk|192|170}}. Inside, your Party leader must speak with '''Friar Patrick''' {{navi|monk_test|309|146}}. |
{| | {| | ||
Line 26: | Line 26: | ||
|} | |} | ||
− | 2. After asking to enter, the party must wait for the [[Instances|instance]] to be created. | + | 2. After asking to enter, the party must wait for the [[Instances|instance]] to be created.<br> |
+ | ''The party will have 5 minutes to enter the dungeon, or else the dungeon will be destroyed. If the dungeon is destroyed, the party may request another one immediately. A party may leave the shrine, but they must return to the shrine in 5 minutes. The party will have 2 hours to finish the dungeon. After the [[Instances|instance]] expires, the party leader and anyone that participated in the party will be unable to create a new instance for 12 hours. (Party members can go with another party leader who can create the dungeon, however.)'' | ||
*'''Note:''' A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again using the shortcut Alt+B. | *'''Note:''' A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again using the shortcut Alt+B. | ||
− | 3. Once inside, the party leader must talk to the | + | 3. Once inside, the party leader must talk to the '''Gravestone''' to begin the quest in the Shrine {{navi|1@cata|141|221}}.<br> |
+ | ''Snatch, Teleport/Fly Wings, Safety Wall and Assumptio are disabled in the dungeon. Assumptio Scrolls can be used, however.'' | ||
[[Image:Catacombs_1.png|thumb|right|Map of the 1st Floor]] | [[Image:Catacombs_1.png|thumb|right|Map of the 1st Floor]] | ||
Line 46: | Line 48: | ||
**40 {{monster |id=1298 Zombie Master}} | **40 {{monster |id=1298 Zombie Master}} | ||
− | + | 4. Talk to the '''Gravestones'''. The correct one will give a {{Item List |id=6003 |item=Pendant of Spirit |simple=yes}}. Only the Party Leader can obtain and return the pendant to the '''Gravestone''' {{navi|1@cata|141|221}}. | |
− | + | 5. Return the {{Item List |id=6003 |item=Pendant of Spirit |simple=yes}} to the first '''Gravestone'''. The NPC will instruct you to meet him in the center of the Catacomb. | |
− | + | 6. Now talk to the '''Soul of Ancient Hero''' in the middle of the map. He will require one representative of the party (the party leader) to get 10 {{Item List |id=6001 |item=Essence of Fire |simple=yes}}. He will also instruct you to gather {{Item List |id=6002 |item=Token of Apostle |simple=yes}}. Only the party leader and anyone who left the dungeon during the quest needs to have a {{item |id=6002 Token of Apostle}} to progress to the next floor.<br> | |
+ | '''You will have 1 hour to finish his task.''' | ||
− | + | *{{Item List |id=6001 |item=Essence of Fire |simple=yes}} are obtained from '''Torches'''. | |
− | |||
− | *{{Item List |id=6001 |item=Essence of Fire |simple=yes}} are obtained from Torches. | ||
*{{Item List |id=6002 |item=Token of Apostle |simple=yes}} are obtained automatically by killing any monster named ''Apostle of Baphomet''. These are tradable among party members, but only the party leader and anyone who left the dungeon during the course of the quest are required to have them in order to progress to the next floor. | *{{Item List |id=6002 |item=Token of Apostle |simple=yes}} are obtained automatically by killing any monster named ''Apostle of Baphomet''. These are tradable among party members, but only the party leader and anyone who left the dungeon during the course of the quest are required to have them in order to progress to the next floor. | ||
* If the party leader disconnects, respawns, or otherwise leaves the dungeon while collecting {{item |id=6001 Essence of Fire}}, the Soul of Ancient Hero will no longer correctly recognize the party leader, and the quest cannot be continued. | * If the party leader disconnects, respawns, or otherwise leaves the dungeon while collecting {{item |id=6001 Essence of Fire}}, the Soul of Ancient Hero will no longer correctly recognize the party leader, and the quest cannot be continued. | ||
− | 7. After returning with the items, Soul of Ancient Hero will open the portal to the second floor. The portal can be found at the lower right side of the floor. | + | 7. After returning with the items, '''Soul of Ancient Hero''' will open the portal to the second floor. The portal can be found at the lower right side of the floor. |
− | 8. Once on the second floor, talk to The Main Altar to summon {{monster |id=1929 Great Demon Baphomet}}. {{monster |id=1929 Great Demon Baphomet}} is invulnerable to your attacks. | + | 8. Once on the second floor, talk to '''The Main Altar''' to summon {{monster |id=1929 Great Demon Baphomet}}. {{monster |id=1929 Great Demon Baphomet}} is invulnerable to your attacks. |
[[Image:Sealedshrine2.gif]] | [[Image:Sealedshrine2.gif]] | ||
− | 9. The Soul of Ancient Hero will tell you of seals that will weaken Baphomet. He will instruct you to go to 5 seal locations on the map. The locations are: 2 o'clock, 4 o'clock, 8 o'clock, 10 o'clock and the middle (above The Main Altar). The light blue dots show the locations of the seals. | + | 9. The '''Soul of Ancient Hero''' will tell you of seals that will weaken Baphomet. He will instruct you to go to 5 seal locations on the map.<br> |
+ | The locations are: 2 o'clock, 4 o'clock, 8 o'clock, 10 o'clock and the middle (above The Main Altar). The light blue dots show the locations of the seals. | ||
− | 10. {{monster |id=1929 Great Demon Baphomet}} must be brought INTO the seal and the seal must be activated to weaken Baphomet. Upon activating a seal, your party has a few seconds to damage Baphomet. The Soul of Ancient Hero will tell your party which seal to activate next. The party member who activates a seal will be Stone Cursed for approximately 30 seconds. It is during this time that the other party members must attack and damage Baphomet. The party member who activates a seal cannot activate two seals in a row. Thus, a party must have a rotation for members who will activate seals. | + | 10. {{monster |id=1929 Great Demon Baphomet}} must be brought INTO the seal and the seal must be activated to weaken Baphomet. Upon activating a seal, your party has a few seconds to damage Baphomet. The '''Soul of Ancient Hero''' will tell your party which seal to activate next. The party member who activates a seal will be Stone Cursed for approximately 30 seconds. It is during this time that the other party members must attack and damage Baphomet. The party member who activates a seal cannot activate two seals in a row. Thus, a party must have a rotation for members who will activate seals. |
− | *'''Note''': Due to a | + | *'''Note''': Due to a bug, the alters in the corners of the map might not work. This can make killing Baphomet extremely hard as only the main alter in the center of the room makes him vulnerable. |
*'''<font color="red">Warning:</font> If triggered by a player (by standing in an area near the exits to the outer path), mobs of monsters will spawn near them. At 5 minute intervals, the trigger is reset. These can make it difficult to drag Baphomet around and should be killed as soon as possible after they spawn.''' | *'''<font color="red">Warning:</font> If triggered by a player (by standing in an area near the exits to the outer path), mobs of monsters will spawn near them. At 5 minute intervals, the trigger is reset. These can make it difficult to drag Baphomet around and should be killed as soon as possible after they spawn.''' | ||
**''Note'': the 5 min timer is independent of the spawn actually being activated. for example, it is possible to active the spawn point at 4 min 59 sec, and then again at 5 min 1 sec, yielding two mobs in the space of 2 seconds. | **''Note'': the 5 min timer is independent of the spawn actually being activated. for example, it is possible to active the spawn point at 4 min 59 sec, and then again at 5 min 1 sec, yielding two mobs in the space of 2 seconds. | ||
Line 80: | Line 82: | ||
1. After killing {{monster |id=1929 Great Demon Baphomet}} and receiving a {{Item List |id=6004 |item=Cursed Baphomet Doll |simple=yes}} ''in your inventory'': '''Do not talk to the Champion NPC to warp out. Use a Butterfly Wing or use the Warp Portal acolyte skill to get out of the instance map. DO NOT talk to any other NPC, AT ALL. Come back to Friar Patrick first and DISCUSS ONLY THE DOLL.''' | 1. After killing {{monster |id=1929 Great Demon Baphomet}} and receiving a {{Item List |id=6004 |item=Cursed Baphomet Doll |simple=yes}} ''in your inventory'': '''Do not talk to the Champion NPC to warp out. Use a Butterfly Wing or use the Warp Portal acolyte skill to get out of the instance map. DO NOT talk to any other NPC, AT ALL. Come back to Friar Patrick first and DISCUSS ONLY THE DOLL.''' | ||
− | *Note: Any other choice but talking to '''Friar Patrick''' about the doll that you hold in your inventory will result in failure of the headgear quest. Step 2 will not activate unless you have spoken to the Friar about the doll '''first'''. If you talk to any other NPC, or select any other option, your completion status on the instance is reset. This means if you mess up this step by selecting any other option than the doll option or talking to any other NPC, you might possibly have to redo the entire Sealed Shrine | + | *Note: Any other choice but talking to '''Friar Patrick''' about the doll that you hold in your inventory will result in failure of the headgear quest. Step 2 will not activate unless you have spoken to the Friar about the doll '''first'''. If you talk to any other NPC, or select any other option, your completion status on the instance is reset. This means if you mess up this step by selecting any other option than the doll option or talking to any other NPC, you might possibly have to redo the entire Sealed Shrine again, gain completion of the instance according to the server, and regain the doll. You have been warned! |
2. Speak with '''Rust Blackhand''' {{navi|prt_monk|261|91}} with the following items to make a [[File:5374s.png]] [[Custom_Costumes#Upper|[C] Giant Magestic Goat]]. | 2. Speak with '''Rust Blackhand''' {{navi|prt_monk|261|91}} with the following items to make a [[File:5374s.png]] [[Custom_Costumes#Upper|[C] Giant Magestic Goat]]. |